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Hello! Love your sprites. Since you have a good AI pipeline, would you ever consider creating a mech/robot asset pack? Some of the units in this TCG asset pack are mechs and I would love to see more. It would be cool to see them in the style of movies like Pacific Rim and Real Steel, or shows like Gundam.

I appreciate the suggestion. At the moment, I'm very focused on the final stage of my game. I might have more free time after its release in November. Do you need mechs in the same style and dimensions? Or for a top-down game? Can you show me a reference?

Good luck with your game! I have been mainly using your sprites in a small "gashapon" or collectible app, and I want to add a "mech" series. I usually do 128 x 128, but your TCG dimensions were good too (64 x 96 I believe).  Here is an example of what I am doing with your game. If you can make a mech asset pack that faces the front like this I would love it!

How do you make the shiny animation? Thanks :) 

Hi, I used this template in CodePen to make an animation, a simulation of how it would look in a real game. It's possible to do something similar with shaders in a game engine using the camera vector and rotating the card with the mouse. You can also expand the background and move it backwards to make a parallax effect.

https://codepen.io/simeydotme/pen/abYWJdX